% To setup a benchmark test case to understand the main effects of 3D radiative transfer
% in complex urban environments we will use accurate MonteCarlo Raytracing techniques
% to compute a 'ground truth'.
% With that we will check various approaches how we can incorporate the canopy in the TenStream solver
% This will hopefully allow to accurately compute 3D solar and thermal heating rates in Palm

\documentclass[beamer]{standalone}

\usepackage{lmodern}
\usetheme{Warsaw}
\beamertemplatenavigationsymbolsempty%
\setbeamertemplate{footline}[frame number]
\setbeamertemplate{itemize item}[triangle]

\begin{document}

\begin{frame}
	\frametitle{Raytracing Berlin Neuk\"olln}

	\begin{columns}
    \column{.5\textwidth}
   \only<+>{\includegraphics[width=\textwidth,height=\textwidth]{{../../slides/berlin_gml_with_fog/berlin_gml_mercure}.png}}
   \only<+>{\includegraphics[width=\textwidth,height=\textwidth]{{../../slides/berlin_gml_with_fog/visit_mercure}.png}}
   \only<+>{\includegraphics[width=\textwidth,height=\textwidth]{{../../slides/berlin_gml_with_fog/berlin_rayli_0.00}.png}}
	 \only<+>{\includegraphics[width=\textwidth,height=\textwidth]{{../../slides/berlin_gml_with_fog/berlin_rayli_0.10}.png}}
	 \only<+>{\includegraphics[width=\textwidth,height=\textwidth]{{../../slides/berlin_gml_with_fog/berlin_rayli_0.50}.png}}
	 \only<+>{\includegraphics[width=\textwidth,height=\textwidth]{{../../slides/berlin_gml_with_fog/berlin_rayli_1.00}.png}}
	 \only<+>{\includegraphics[width=\textwidth,height=\textwidth]{{../../slides/berlin_gml_with_fog/berlin_rayli_2.00}.png}}
	 \only<+>{\includegraphics[width=\textwidth,height=\textwidth]{{../../slides/berlin_gml_with_fog/berlin_rayli_5.00}.png}}
   \only<1-2>{ \tiny Berlin data from (daten.berlin.de)}
   \only<3->{ \tiny Computations done with RayLi and libRadtran \\ (Library for Radiative Transfer, libradtran.org)}
   \column{.5\textwidth}
   \footnotesize
   Milestones:
   \begin{itemize}
     \item<1-> Use environment data from project partners (e.g. Wieke Heldens, DLR)
     \item<2-> Tesselation to get a raytraceable mesh (from CityGML data format to triangles)
     \item<3-> Investigate 3D radiative effects in urban environments\,(including clouds, fog, and pollutants)
     \item<8-> Introduce complex surfaces into the TenStream\,(LES radiation scheme)
   \end{itemize}
 \end{columns}

\end{frame}

\end{document}
